
This means using a low max hull M4 with Thunderbolt Missiles to kill an M6/M8 will instantly progress to the next part. Kills in the warzones have a 0.001x Race Rank modifier and a 20x War Points bonus if done in the player ship but are divided by 2000x the Max Hull of the killing ship. When entering the warzone sectors 3x Terran M5s will spawn within a 10-40km range of the player ship to give easy targets. Objective: Gain 1000 War Points for the ArgonĬommentary: Despite the dialog saying War Missions count there is a bug that only Fight Missions add any points and at higher Fight Ranks are the fastest way to progress.

This enables the war reports and highlights Treasure Chest even though any warzone sector can be used. The escalations in the Terran Conflict are explained and the player is asked to help out in the war effort in any way possible. If any of the previous applies, use a Teladi Kestrel with maximised upgrades, a Jump Drive and a Docking Computer so the ship can cruise near the beacon and then jump to a safer neighbouring sector for the dialog from Aron Derik. To make matters worse if the player engages with any of the Split ships, the local Argon ships will also turn hostile and join the action. There is also a Split Python M2 and several Paranid M3 fighters with PBGs. Argon Sector 418 usually has a Split Cobra M7M which will rain Flail Barrage Missiles and Hammer Heavy Torpedoes at any hostile ships that enter the sector. Objective: Fly within 100m of the Mission Beacon in Argon Sector 418Ĭommentary: For most Starting Scenarios this is a non-issue but for those that start hostile to the Paranid or Split this can suddenly become difficult.
#X3 ALBION PRELUDE PLOT FREE#
Once Special Task Force is completed the player is free to get any Argon and Terran Race Rank desired as long as Argon Race Rank is >0. If you're coming from X4, then I'd imagine X3FL is probably the best place to start as an introduction to X3.With the exception of the Argon Peacekeeper starting scenario, where the Special Task Force mission begins immediately, all starting scenarios except the Terran Commander and Aldrin Adventurer require Argon Race Rank of ≥4 and Terran Race Rank of ≤0 to begin the Albion Prelude Main Plot. I haven't played it myself (I'm an X3TC addict) but from the sounds of it X3FL is probably a step in the same direction as AP was from TC, making it the most modernized and streamlined experience in the X3 series. It also features somewhat improved UI and slight modernization, better weapon balancing, abbreviated storylines and plenty of more refined mechanics. X3AP is a more active and vibrant universe, with lots that's going on that isn't in your control. It also has many of the grindiest storylines so it provides plenty of content and longevity if that appeals to you. X3TC is the oldest but is also the "quietest" universe if you'd prefer to just be a trader or if you'd prefer to dominate the whole universe. The important differences between the X games are largely about their mechanics. Don't worry about playing them chronologically there's no benefit to that. The stories of X games are relatively self-contained and often somewhat overlapping, as in you'll get an abbreviated version of the same story in different versions. Modded FL still tracks achievements in-game, so it's easy to see which you have earned and then use the tool accordingly. However, you can get around it by legitimately earning the achievements in-game and then using an external tool like Steam Achievement Manager to unlock it in Steam at the same time.
#X3 ALBION PRELUDE PLOT MODS#
Mods disable Steam achievements, so that might be problematic if achievements are important to you. If you don't like the dynamic reputation, or other aspects, they can be changed with mods. I consider the Xenon threat to be a positive aspect, since it adds more pressure to the player, and from my experience has not been overly harsh. Despite that, the new agent system can manage it reasonably well. It can be frustrating and tedious at times. The dynamic reputation system is good in theory, but it's implementation needs a bit of improvement.

But, it also adds controversial mechanics such as the dynamic reputation system and heavier Xenon presence. Don't use the 1.2 beta, it's buggy since it's a beta.įL fixes problems from TC/AP and adds great new features.

1.1 has a number of issues that are resolved in the patch.

#X3 ALBION PRELUDE PLOT PATCH#
I would suggest playing FL instead of TC or AP, but wait for the 1.2 patch first.
