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Layouteditor io
Layouteditor io












layouteditor io layouteditor io

Most methods of this call require a user dialog. layout->filename="/var/layouts/samples1.gds" It is directly accessible via the classname "layout" from any C++ macro. This class is the main widget of the window from which the macro was executed. La=backgroundTool=>ba(backgroundModule)Ĭlick ba "/layoutscript/api/backgroundmodule"Ĭlick br "/layoutscript/api/barcodemodule"Ĭlick bo "/layoutscript/api/booleanhandler"Ĭlick ex "/layoutscript/api/extractionmodule"Ĭlick net "/layoutscript/api/netlistmodule"Ĭlick vd "/layoutscript/api/view3dmodule" GetText(string caption,string label,string value="")ĬlassDef thisClas fill:#eaf5fc,stroke:#3c7faa,stroke-width:4px ĬlassDef clas fill:#eaf5fc,stroke:#3c7faa,stroke-width:1px Ĭlick dr "/layoutscript/api/drawingfield" GetSize(string caption,string label, int value=1) GetOpenFilename(string filter="", string path="") GetItem(string caption,string label,stringList values) GetInteger(string caption,string label, int value=0) GetDouble(string caption,string label,double value=0, int digits=1) MemberĪddMacroKey(int key,string macroFileName, string title, string iconFileName)ĪddMacroMenuEntry(string macroName, stringList menu)ĪddMacroToolButton(string macroName,string parameter,string iconfilename)














Layouteditor io